A-Star roads [Demo]

This is a game me and Rubén made together for our AI class. The assignment was to make a RTS game, but we opted to do different kind of real time strategy.

The idea is to connect houses and warehouses of different colors, placing roads strategically (because you only have a few of them).
Then some units will transport things from the warehouses to the houses.
This units are powered by AI. They use the A* algorithm to find the closest route between it's location and the destination.

It's made in Unity. The sprites are from Kenney.